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Post by si on Sept 7, 2009 8:41:53 GMT
Introducing... THE JOCKEY
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Post by sovietstu on Sept 8, 2009 23:38:21 GMT
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Post by si on Sept 9, 2009 22:58:19 GMT
HAHA! That's just fucking funny! I nearly pissed myself!
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Post by sovietstu on Sept 10, 2009 9:42:46 GMT
www.gametrailers.com/video/pax-09-left-4-dead/55731In this interview with Valve's writer, he talks about some of the stuff they have still yet to reveal, including more uncommon common infected plus an entirely new competitive way to play, which obviously isn't versus.
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Post by sovietstu on Oct 3, 2009 8:26:01 GMT
L4D2 pre-order details... "Valve has announced the pre-order details for L4D2! It turns our players will receive early access and an in-game item! Players can cash in their early access and start on or around October 27th!
Here are the official details for the L4D2 pre-order offer:
Oct 2, 2009 - Valve, creator of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announced pre-order details for its upcoming action thriller, Left 4 Dead 2 (L4D2).
Starting now, those who pre-order L4D2 from participating retailers (PC, Xbox 360) or via Steam (PC) will receive early access to the Left 4 Dead 2 demo (currently targeted for October 27) plus an exclusive in-game item - the American baseball bat, one of the 10 new melee weapons included in the game.
In addition, Steam and participating retailers are offering a 10% savings to those who pre-order.
Check steamgames.com or your favorite retail outlet for more details."www.curse.com/articles/other-en-news/581749.aspx
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Post by si on Oct 6, 2009 13:31:04 GMT
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Post by sovietstu on Oct 6, 2009 15:54:03 GMT
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Post by si on Oct 7, 2009 10:15:32 GMT
Also, Valves best ever game.. DoD & Portal come close. Talking of which, Terry & I played some Day of Defeat last night - It was shit hot.. I'll be up for some more of that shizzle!
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Post by sovietstu on Oct 7, 2009 15:57:33 GMT
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Post by si on Oct 8, 2009 8:33:54 GMT
New L4D gamemode revleaved. kotaku.com/5376845/left-4-dead-2-scavenge-mode-preview-giving-multiplayer-the-gasAnd for those beghind firewalls ============================ Valve says the sole purpose of Left 4 Dead 2's new multiplayer mode, Scavenge, is to provide the game "quicker, even more frantic gameplay" than the versus mode has to offer. That's hard to imagine given the blinding speed at which us games journalists tore through the normal versus mode while waiting for the developer to set up Scavenge matches. But two lightning-quick rounds a lot of incoherent howling later, the whole thing had gone by so fast that I almost didn't grasp what had happened. Luckily, I wrote it all down. What Is It? Scavenge is a new multiplayer mode in Left 4 Dead 2's lineup. It still pits four Survivors against a zombie horde dotted with special class Infected. But the catch is that the Survivors have to gather as many of 16 cans of gasoline throughout a map to fill up a generator while the zombies do their best to stop them, kill them or destroy the gas cans. The whole thing is timed and each gas can fed to the generator adds 20 seconds to the clock. The mode plays to three rounds with victory going to whoever got more cans total (and if there's a tie, it goes to who got the most in the least amount of time). What We Saw I played two matches of Scavenge on the Xbox 360 in a noisy club with a slew of other games journalists. How Far Along Is It? The game is out November 17. What Needs Improvement? It's WAY Too Easy to Generator-Camp: The map we were playing on had the all-important generator planted in the bottom of a drained pool at a motel. There was absolutely nothing to prevent an Infected from climbing into the pool and camping the generator so that the survivors couldn't successfully fill the generator (which takes about as much time as executing a heal or reviving a partner). The Spitter Is All-Powerful: Gas cans are vulnerable to gunshots as you might assume they would be. However, they're especially vulnerable to the Spitter's saliva after they've been picked up. I don't mind that the Infected can rain on the Survivor's gas parade, of course, but I think it's not fair that the Spitter gets to have all the satisfaction of exploding a can of gas in a Survivor's arms with a well-aimed expectoration. Also, the Spitter can camp the generator without actually being there just by spitting in front of it to block a Survivor from getting close enough to pour the gas. What Should Stay The Same? Strategic Gas Can Placement: Aside from camp-vulnerable position the generator was in, the gas cans were spread out in a perfect way to challenge Survivors. Here and there, there would be clusters of three cans up on a roof you could throw down to waiting Survivors for a quick run back to the generator. But eventually, the cans come down to singletons spread out so far from each other you have to split up to get them in a timely fashion. It's Fun And It's Frantic: I didn't think it was possible to speed up the experience of Left 4 Dead's versus mode – but there you have it. Scavenge goes by extremely fast (hence the three-round setup) and it's all the more fun for it. You're still getting all the weapons and desperate give-and-take of switching between Infected and Survivor factions that you would normally have. But at the same time, you're savoring it in an entirely different, gas-soaked way. Final Thoughts The katana is your best friend. I'm just saying.
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Post by si on Oct 8, 2009 9:32:08 GMT
Also, another reviewer has spotted a hidden option in L4D2....
"But, as we wrap up our playtime, David Ellis notices a mysterious option in the menu as we wait for a new match to start: "Realism mode." I ask Faliszek, and he coyly comments, "that's a special modifier that we forgot to hide for this demo." We then ask Valve VP of Marketing Doug Lombardi, and he quips that it's something for the super hardcore player, and slightly elaborates, "Take Portal for example: We had our best internal players who could blow through that game in about 30 minutes, but within weeks of launching it we had people on YouTube beating [the testers'] times by 10 minutes or more. Realism is for those players." We'll keep an eye out for more details about Realism, and any other surprises as Left 4 Dead 2 gets closer to release."
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Post by sovietstu on Oct 8, 2009 9:59:15 GMT
L4D2 > MW2
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Post by si on Oct 8, 2009 10:50:10 GMT
But that formula could go on for ever! L4D2 > MW2 > Quake 3 > Gears of War > Halo:ODST > Counter Strike
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Post by BtizeF200 on Oct 8, 2009 11:46:10 GMT
um, what distant alien technology must i hunt down from nasa in order to render these scenes?
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Post by BtizeF200 on Oct 8, 2009 11:56:25 GMT
But that formula could go on for ever! L4D2 > MW2 > Quake 3 > Gears of War > Halo:ODST > Counter Strike drummersi >= FAIL
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Post by si on Oct 8, 2009 12:24:00 GMT
haha.. so predictable. That comment could only be born out of a disagreement of the aforementioned formula Also, it's the source engine.. the latest 8 core system with £1000 gfx card is NOT required. I bet it's the Quake and ODST remarks u hate haha
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Post by sovietstu on Oct 8, 2009 13:02:10 GMT
Those a screenshots don't require an uber system cause source is quite hardware reasonable.
Btw barnett, I upgraded my bf:1943 trial to the full game. Cost about £10, it has a squad system! Winner!
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Post by sovietstu on Oct 8, 2009 16:22:33 GMT
This made me fucking laugh about the boycotters, cause it's fucking true. Every year, there's a new FIFA, or NFL, or NHL, with a couple of changes that aren't all that massive. And now you have L4D2 a year after L4D1, whereby almost every apsect of the game is improved upon significantly, you're getting waaaaaaay more game for actually less money than was charged for L4D1 and they fucking whine!
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Post by BtizeF200 on Oct 8, 2009 16:26:27 GMT
i know, if it was released like 3 months after i could understand but its been a year! valve coders dont work for free :S but what about the australians? www.joystiq.com/2009/09/17/australia-boycotts-left-4-dead-2/#comments"The Australian government has refused classification to the upcoming zombie shooter's "realistic, frenetic and unrelenting violence." Because the Australian ratings system doesn't offer an 18+ rating for games" seriously... wtf.
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Post by BtizeF200 on Oct 8, 2009 16:38:23 GMT
just lol'ing at some of ther comments for the official l4d2 boycott. steamcommunity.com/groups/L4D2boycott"Hooray for being a hypocrit! I just preordered l4d2" "Left 4 Dead 2 Preorders already triple the preorders of L4D. Looks like you giys failed" so much for the middle finger eh?
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